THE PLAYERS
TODD BRYANT

Creative Technologist / Director / NYU Professor.
Specializes in VR Design and Tech, Motion Capture, Live 3D Game Engines, Computer Programming.
Well known in academia for his multimedia theory and research.
MATT ROMEIN

Matt Romein is an artist and performer working at the intersection of live performance, generative computer art, and multi-media installation. Originally trained as an actor, he has worked in NYC’s downtown theater and dance community as a sound and video designer while also making his own technology-centric live performances.
He attended NYU Tisch School of the Arts ITP, a graduate program focusing on experimental and artistic uses of technology. He now teaches there as an adjunct professor with classes focused on live video performance and the usage of avatars in an artistic practice.
His current artistic research explores how the physical body is represented in digital spaces and how those bodies can be manipulated in evocative and unsettling ways in order to challenge ideas of identity, autonomy, and ethics.
LISA LOKSHINA

I design digital experiences and analyze how people interact with technology. I have a background in interaction design, journalism, and the visual arts, all of which foster my understanding of how to tell stories in new mediums. I’ve worked with a variety of organizations, from creative agencies, Fortune 100 companies, to small shops and research facilities.
My latest focus has been on virtual reality projects & immersive experiences. I provide experience design consultancy to help clients impart thought and meaning into their VR initiatives.
I’m a regular speaker at meetups, festivals, and conferences on topics relating to emerging tech and I try to take an active part in its community of makers. Sometimes I teach workshops and seminars about digital storytelling.
Some past projects include educational apps for kids with autism, service design for the medical cannabis community, and robust B2B enterprise software.
MICHA CARDENAS

Micha Cárdenas is an Assistant Professor of Art & Design: Games and Playable Media at the University of California Santa Cruz. Cárdenas is an artist and theorist who works with the algorithms and poetics of trans people of color in digital media.
FENGO MENGBO

Beijing-based artist Feng Mengbo has created Q4U, a customized version of Quake III, the popular internet game whose plot is simply kill or be killed. The dynamic audio-visual of contemporary videogames is magnified as Q4U is projected over three large screens (10 feet by 13 feet) each featuring a different point of view.
THE VIDEOS
Goodbye Uncanny Valley
Light Harvest Studio/ Lightart.tv – Projection Mapping
Shoulders of The Past
Micha Cardenas – Becoming Dragon
Fengo Mengbo – Q4U
Childish Gambino – Pharos
Dia de Los Holos
Laban Movement Analysis
2018 Burning Man IAMAI
The Truth Shall Set You Free – Video Mapped Dance Theater
Dawn of The Planet Of The Apes – Turning Human Motion-Capture Into Realistic Apes
Facial Motion Capture with Faceware
Facial Motion Capture with iPhone
Volumetric Video Intro
Faceshift – Markerless Motion Capture
Photogrammetry
THE SOFTWARE & EQUIPMENT
Daz Studio – Free 3D Suite; Model, Render, Animate
Autodesk Recap Pro – Reality Capture & 3D Scanning Software
ItSeez3D – Mobile 3d Scanner App for iPad
Wrap 3 – Russian 3D Scanner
Oculus Rift – Virtual Reality Headset
Oculus Quest – All-in-one virtual reality gaming system
ItSeez3D – Mobile 3d Scanner App for iPad
Unreal Engine
Vicon Shogun – VFX Motion Capture
FARO Focus 3D Laser Scanner
FARO Scene – FARO’s 3D Documentation Software for terrestrial and handheld Scanners
Projection Mapping Software Options
Max MSP Software
Depthkit – Depthkit is the next-generation creative toolset for Volumetric Filmmaking
Notch Motion Tracking – 3D Motion Capture on Smartphone
Opti Track Motion Capture System
Vicon Motion Capture System
Tilt Brush by Google
Adobe Fuse
Make Human Software – Open Source For Making 3D Character
Mixamo – Animated 3D Characters
FBX File Format
Motion Builder Software
Maya Software
Sketchlab
Reality Capture
Mad Mapper – Projection Mapping Software
Spout Protocol Plugin For Unreal
Resolume Projection
Isadora Software
Mad Mapper – Projection Mapping Software
Spout Protocol Plugin For Unreal
OTHER
Lumina Festival of The Arts – UNC Wilmington
EyeBeam – Eyebeam is a platform for artists to engage society’s relationship with technology
Open Sound Control
Microsoft Connect
New Frontier Lab
Chika Artist Mapping Workshops
Lil Miquela Instagram Account